07.08.2009, 06:56
pawn Code:
// Use this?
public OnPlayerSelectedMenuRow(playerid, row)
{
new Menu:current;
new vehicleid = GetPlayerVehicleID(playerid);
new State = GetPlayerState(playerid);
current = GetPlayerMenu(playerid);
if(current == TeleportMenu)
{
switch(row)
{
case 0:
{
if(IsPlayerInAnyVehicle(playerid) && State == PLAYER_STATE_DRIVER)
{
GameTextForPlayer(playerid,"Pirate Ship",4000,6);
SetVehiclePos(vehicleid,2029.1528,1545.3250,10.8203);
}
else
{
SetPlayerPos(playerid,2029.1528,1545.3250,10.8203);
GameTextForPlayer(playerid,"Pirate Ship",4000,6);
}
}
}
return 1;
}