Problem with TextDraw. It appears on the screen without being called
#4

Change
Код:
        TextDrawHideForPlayer(playerid, TextLogin0);
	TextDrawHideForPlayer(playerid, TextLogin1);
	TextDrawHideForPlayer(playerid, TextLogin2);
	TextDrawHideForPlayer(playerid, TextLogin3);
	TextDrawHideForPlayer(playerid, TextLogin4);
	TextDrawHideForPlayer(playerid, TextLogin5);
	TextDrawHideForPlayer(playerid, TextLogin6);
	TextDrawHideForPlayer(playerid, TextLogin7);
	TextDrawHideForPlayer(playerid, TextLogin8);
to
Код:
        PlayerTextDrawDestroy(playerid, TextLogin0);
	PlayerTextDrawDestroy(playerid, TextLogin1);
	PlayerTextDrawDestroy(playerid, TextLogin2);
	PlayerTextDrawDestroy(playerid, TextLogin3);
	PlayerTextDrawDestroy(playerid, TextLogin4);
	PlayerTextDrawDestroy(playerid, TextLogin5);
	PlayerTextDrawDestroy(playerid, TextLogin6);
	PlayerTextDrawDestroy(playerid, TextLogin7);
	PlayerTextDrawDestroy(playerid, TextLogin8);
Are you sure you have no other textdraws or timers set?
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