Help with GetPlayerState
#1

Код:
CMD:weapons(playerid)
{
//{250,300,1500,1000,1200,1300,1500,2000,2100,500,500,2100,2400,500,3000}
		if(GetPlayerState(playerid)!=PLAYER_STATE_WASTED)
		{
			ShowPlayerDialog(playerid,D_WEAPONS,DIALOG_STYLE_TABLIST_HEADERS,"{45ff88}Buy a   Weapon",
			"Weapon\tPrice\tAmmo\n\
			Brass Knuckles\t250\t1\n\
			Knife\t300\t1\n\
			Grenade\t1500\t15\n\
			Molotov Cocktail\t1000\t20\n\
			9mm\t1200\t700\n\
			Silenced 9mm\t1300\t700\n\
			Desert Eagle\t1500\t450\n\
			Sawn-Off Shotgun\t2000\t200\n\
			Combat Shotgun\t2100\t350\n\
			Micro SMG(Uzi)\t500\t2000\n\
			MP5\t500\t2000\n\
			AK-47\t2100\t1500\n\
			M4\t2400\t1700\n\
			Tec9\t500\t2000\n\
			Sniper Rifle\t3000\t345\n",
			"Buy","Back");
		}
		else SendClientMessage(playerid,0xff5678,"You have not spawned yet");
		
		return 1;
}
My problem is that the menu shows even at class selection when i do /weapons. Why is it doing so?
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Messages In This Thread
Help with GetPlayerState - by kartik - 03.10.2015, 17:20
Re: Help with GetPlayerState - by Mister0 - 03.10.2015, 20:53
Re: Help with GetPlayerState - by kartik - 04.10.2015, 09:37
Re: Help with GetPlayerState - by xVIP3Rx - 04.10.2015, 09:52

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