When I buy a second or third business it doesn't set a key
#1

Here is the thing, when I buy first business key is set to my account normally but I have little problems with second and third business keys.

Код:
 if (PlayerData[playerid][pBusinessKey][0] == 0)
	 		return PlayerData[playerid][pBusinessKey][0] = id;
	 	if (PlayerData[playerid][pBusinessKey][1] == 0)
	 		return PlayerData[playerid][pBusinessKey][1] = id;
	 	if (PlayerData[playerid][pBusinessKey][2] == 0)
		 	return PlayerData[playerid][pBusinessKey][2] = id;
This code doesn't set keys to second and third businesses




I will show you /buybusiness command
Код:
	else if ((id = Business_Nearest(playerid)) != -1)
	{
	    if (Business_GetCount(playerid) >= MAX_OWNABLE_BUSINESSES)
			return SendErrorMessage(playerid, "You can only own %d businesses at a time.", MAX_OWNABLE_BUSINESSES);

		if (BusinessData[id][bizOwner] != 0)
		    return SendErrorMessage(playerid, "This business is already owned at the moment.");

		if (BusinessData[id][bizPrice] > GetMoney(playerid))
		    return SendErrorMessage(playerid, "You have insufficient funds for the purchase.");

	    BusinessData[id][bizOwner] = GetPlayerSQLID(playerid);

		Business_Refresh(id);
		Business_Save(id);

	    GiveMoney(playerid, -BusinessData[id][bizPrice]);
	    SendServerMessage(playerid, "You have purchased \"%s\" for %s!", BusinessData[id][bizName], FormatNumber(BusinessData[id][bizPrice]));

		ShowPlayerFooter(playerid, "You have ~g~purchased~w~ a business!");
	    Log_Write("logs/biz_log.txt", "[%s] %s has purchased business ID: %d for %s.", ReturnDate(), ReturnName(playerid), id, FormatNumber(BusinessData[id][bizPrice]));
        if (PlayerData[playerid][pBusinessKey][0] == 0)
	 		return PlayerData[playerid][pBusinessKey][0] = id;
	 	if (PlayerData[playerid][pBusinessKey][1] == 0)
	 		return PlayerData[playerid][pBusinessKey][1] = id;
	 	if (PlayerData[playerid][pBusinessKey][2] == 0)
		 	return PlayerData[playerid][pBusinessKey][2] = id;
	}
Thank you very much ...
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