28.09.2015, 00:43
You made #include <fix> in the main script?
And you're sure..you compiled with the right pawno?
In my case it worked perfectly..if you are all sure this get save loaded..then can you show us the code u have in RL_OnPlayerConnect
And you're sure..you compiled with the right pawno?
In my case it worked perfectly..if you are all sure this get save loaded..then can you show us the code u have in RL_OnPlayerConnect