[Include] Fly Camera - Originally by Kalcor
#11

Suggestion:
SetPlayerCameraPos (hooked, if the player is in flymode set the object's position instead)

EDIT: In the old flymode we could set the object position and it would work. I just tried that with this and it locks the camera above the mansion.




Other Suggestion: Just more script-wise manipulation. I was hoping for more of something like this, but with flymode.
You could modify the SetPlayerCamera function to allow position and lookat parameters, that would be perfectly fine.

I tried doing it like this: https://github.com/Crayder/Fly-Camer...ter/flycam.inc
But that doesn't allow the camera to move.
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Messages In This Thread
Fly Camera - Originally by Scott - by Gammix - 22.09.2015, 11:23
Re: Fly Camera - Originally by Kalcor - by ExTaZZ69 - 22.09.2015, 11:27
Re: Fly Camera - Originally by Kalcor - by Lordzy - 22.09.2015, 12:35
Re: Fly Camera - Originally by Kalcor - by SecretBoss - 22.09.2015, 13:00
Re: Fly Camera - Originally by Kalcor - by Stanford - 22.09.2015, 13:02
Re: Fly Camera - Originally by Kalcor - by n0minal - 22.09.2015, 19:54
Re: Fly Camera - Originally by Kalcor - by Gammix - 23.09.2015, 02:51
Re: Fly Camera - Originally by Kalcor - by jlalt - 23.09.2015, 03:16
Re: Fly Camera - Originally by Kalcor - by X337 - 23.09.2015, 04:35
Re: Fly Camera - Originally by Kalcor - by Crayder - 23.09.2015, 04:57
Re: Fly Camera - Originally by Kalcor - by Crayder - 26.09.2015, 21:10
Re: Fly Camera - Originally by Kalcor - by Gammix - 27.09.2015, 06:44
Re: Fly Camera - Originally by Kalcor - by Crayder - 27.09.2015, 15:45
Re: Fly Camera - Originally by Kalcor - by Richie© - 23.01.2016, 11:10
Re: Fly Camera - Originally by Kalcor - by Jeroen52 - 14.02.2018, 02:58
Re: Fly Camera - Originally by Kalcor - by Chaprnks - 25.08.2018, 01:25

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