[Tutorial] Everything you need to know about Global Textdraws :D!
#5

Quote:
Originally Posted by Gammix
Посмотреть сообщение
These definitions are really "bullshit", trust me, you need to change them and write some professional and meaningful words.


FACT: Global textdraws are not constant/static, you can even use a single textdraw to fade, change color, change preview model, rotation, background color, font etc per player. All matters is the string.

Refer to wiki.
Thanks karan007

i never meant global textdraws are static, they cannot be changed. they can of course. i meant the textdraws remains static for every player, every player gets to see same global textdraw and i already declared above that im trying to make things easier for newbs. i dont really think newbs would start their work by fading textdraws, and yes all matter is the string.

Sorry for the inconvience though and thanks for the constructive criticism mate
Reply


Messages In This Thread

Forum Jump:


Users browsing this thread: 4 Guest(s)