26.09.2015, 17:01
Quote:
These definitions are really "bullshit", trust me, you need to change them and write some professional and meaningful words.
FACT: Global textdraws are not constant/static, you can even use a single textdraw to fade, change color, change preview model, rotation, background color, font etc per player. All matters is the string. Refer to wiki. |
i never meant global textdraws are static, they cannot be changed. they can of course. i meant the textdraws remains static for every player, every player gets to see same global textdraw and i already declared above that im trying to make things easier for newbs. i dont really think newbs would start their work by fading textdraws, and yes all matter is the string.
Sorry for the inconvience though and thanks for the constructive criticism mate