Help set 0 damage onplayertakedamage
#2

If you want to negate damage done to certain players you could do it like this:

Код:
new Float:h;
GetPlayerHealth(playerid, h);
SetPlayerHealth(playerid, h + dmg);
This way, no matter what weapon you use, the damage that the weapon does will be given back to the player as health, resulting in 0 damage done overall.
Reply


Messages In This Thread
Help set 0 damage onplayertakedamage - by gmstrikker - 24.09.2015, 17:31
Re: Help set 0 damage onplayertakedamage - by rappy93 - 24.09.2015, 17:34
Re: Help set 0 damage onplayertakedamage - by karemmahmed22 - 24.09.2015, 17:36
Re: Help set 0 damage onplayertakedamage - by gmstrikker - 25.09.2015, 08:17

Forum Jump:


Users browsing this thread: 1 Guest(s)