player level = score
#1

Код:
	  if(GetPlayerMoney(i) >= LVL_3 && LVL[i] == 2)
		{
    	SendClientMessage(i,LVL_MESSAGE_COLOR,"Apsveicam! Jыs esat sasniedzis 3. lоmeni!");
     	LVL[i] = 3;
     	SetPlayerScore(playerid,GetPlayerScore(playerid) + 1);
     	GivePlayerMoney(playerid,-500000);
		}
Score shows only that time,when player buy a level.
When player left from server,and join again,Score is 0,but levels are.
I want,to player join,score shows him level.
Код:
	  if(GetPlayerMoney(i) >= LVL_3 && LVL[i] == 2)
		{
    	SendClientMessage(i,LVL_MESSAGE_COLOR,"Apsveicam! Jыs esat sasniedzis 3. lоmeni!");
     	LVL[i] = 3;
     	SetPlayerScore(playerid, LVL);
     	GivePlayerMoney(playerid,-500000);
		}
>>>>
Код:
D:\DOCUME~1\Ernests\Desktop\Extra\FILTER~1\levels.pwn(289) : error 035: argument type mismatch (argument 2)
D:\DOCUME~1\Ernests\Desktop\Extra\FILTER~1\levels.pwn(648) : warning 203: symbol is never used: "strtok"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


1 Error.
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Messages In This Thread
player level = score - by Hawkz_Ryder - 06.08.2009, 09:58
Re: player level = score - by dafel2 - 06.08.2009, 10:27
Re: player level = score - by Hawkz_Ryder - 06.08.2009, 10:51
Re: player level = score - by dafel2 - 06.08.2009, 11:23
Re: player level = score - by Hawkz_Ryder - 06.08.2009, 12:51
Re: player level = score - by asmens25 - 08.08.2009, 09:21
Re: player level = score - by Woet - 08.08.2009, 10:45

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