21.09.2015, 16:32
well, this have to do the job .-.
PHP код:
forward GiveWeapons(playerid);
public GiveWeapons(playerid)
{
if(gUser[playerid][u_Weapon1] == 0) return 0;
else if(gUser[playerid][u_Weapon1] > 0) {
GivePlayerWeapon(playerid, gUser[playerid][u_Weapon1], gUser[playerid][u_Weapon1ammo]); }
if(gUser[playerid][u_Weapon2] == 0) return 0;
else if(gUser[playerid][u_Weapon2] > 0) {
GivePlayerWeapon(playerid, gUser[playerid][u_Weapon2], gUser[playerid][u_Weapon2ammo]); }
if(gUser[playerid][u_Weapon3] == 0) return 0;
else if(gUser[playerid][u_Weapon3] > 0) {
GivePlayerWeapon(playerid, gUser[playerid][u_Weapon3], gUser[playerid][u_Weapon3ammo]); }
if(gUser[playerid][u_Weapon4] == 0) return 0;
else if(gUser[playerid][u_Weapon4] > 0) {
GivePlayerWeapon(playerid, gUser[playerid][u_Weapon4], gUser[playerid][u_Weapon4ammo]); }
if(gUser[playerid][u_Weapon5] == 0) return 0;
else if(gUser[playerid][u_Weapon5] > 0) {
GivePlayerWeapon(playerid, gUser[playerid][u_Weapon5], gUser[playerid][u_Weapon5ammo]); }
if(gUser[playerid][u_Weapon6] == 0) return 0;
else if(gUser[playerid][u_Weapon6] > 0) {
GivePlayerWeapon(playerid, gUser[playerid][u_Weapon6], gUser[playerid][u_Weapon6ammo]); }
if(gUser[playerid][u_Weapon7] == 0) return 0;
else if(gUser[playerid][u_Weapon7] > 0) {
GivePlayerWeapon(playerid, gUser[playerid][u_Weapon7], gUser[playerid][u_Weapon7ammo]); }
if(gUser[playerid][u_Weapon8] == 0) return 0;
else if(gUser[playerid][u_Weapon8] > 0) {
GivePlayerWeapon(playerid, gUser[playerid][u_Weapon8], gUser[playerid][u_Weapon8ammo]); }
if(gUser[playerid][u_Weapon9] == 0) return 0;
else if(gUser[playerid][u_Weapon9] > 0) {
GivePlayerWeapon(playerid, gUser[playerid][u_Weapon9], gUser[playerid][u_Weapon9ammo]); }
if(gUser[playerid][u_Weapon10] == 0) return 0;
else if(gUser[playerid][u_Weapon10] > 0) {
GivePlayerWeapon(playerid, gUser[playerid][u_Weapon10], gUser[playerid][u_Weapon10ammo]); }
if(gUser[playerid][u_Weapon11] == 0) return 0;
else if(gUser[playerid][u_Weapon11] > 0) {
GivePlayerWeapon(playerid, gUser[playerid][u_Weapon11], gUser[playerid][u_Weapon11ammo]); }
if(gUser[playerid][u_Weapon12] == 0) return 0;
else if(gUser[playerid][u_Weapon12] > 0) {
GivePlayerWeapon(playerid, gUser[playerid][u_Weapon12], gUser[playerid][u_Weapon12ammo]); }
return 1;
}