19.09.2015, 07:59
Quote:
#another question
Can I assign a value to a new attribute of player's object, eg player.test = 1, that when the player disconnect this object will be cleared? I noticed that when you use the function GameModeExit to reload the server, the changes made in source don't have any effect in the server until you close/open it again. It's quite bother... |
You can put reload('scriptname.js'); in the GameModeExit and it will reload the javascript file