19.09.2015, 03:20
Instead of SetPlayerInterior , use a variable that defined before. like IsPlayerInPB[playerid] = 1;
And use it in OnPlayerDeath like if(IsPlayerInPB[playerid] == 1)
It will definitely work
And use it in OnPlayerDeath like if(IsPlayerInPB[playerid] == 1)
It will definitely work