18.09.2015, 18:56
Код:
CMD:cuff(playerid,params[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(GetPlayerClass[playerid] == COP_CLASS) { if(GetPlayerWantedLevel(i) >= 3) { if(GetDistanceBetweenPlayers(playerid,i) <= 2.5) { if(sscanf(params,"ud", i)) return SendClientMessage(playerid, -1,"USAGE: /cuff [player id]"); SetPlayerSpecialAction(i,24); SetPlayerAttachedObject(i, 0, 19418, 6, -0.011000, 0.028000, -0.022000, -15.600012, -33.699977, -81.700035, 0.891999, 1.000000, 1.168000); Cuffed[i] = 1; } } } } return 1; } CMD:arrest(playerid, params[]) { for(new i = 0; i < MAX_PLAYERS; i++) { if(GetPlayerState(i) == PLAYER_STATE_DRIVER || GetPlayerState(i) == PLAYER_STATE_PASSENGER) { SendClientMessage(playerid,-1,"You cannot arrest a suspect they are in a vehicle. Get them to exit the vehicle first."); return 1; } new string[128]; if(GetPlayerClass[playerid] == COP_CLASS) { if(GetPlayerWantedLevel(i) >= 3) { if(Cuffed[i] = 0) return SendClientMessage(playerid, -1, "You Can't Cuff Innocents!"); { if(sscanf(params,"ud", i)) return SendClientMessage(playerid, -1,"USAGE: /arrest [player id]"); GivePlayerMoney(playerid, 3000); SetPlayerScore(playerid, GetPlayerScore(playerid)+1); Jailed[i] = 1; JailTime[i] = 60; Cuffed[i] = 0; SetPlayerVirtualWorld(playerid, 10); SetPlayerFacingAngle(playerid, 360.0); SetPlayerInterior(i, 3); SetPlayerPos(i, 197.5662, 175.4800, 1004.0); SetPlayerWantedLevel(i, 0); SetPlayerHealth(i,99999); ResetPlayerWeapons(i); format(string,sizeof(string),"Police Officer %s(%d) Has arrested wanted suspect %s(%d).",GetNamee(playerid),playerid,GetNamee(i),i); SendClientMessageToAll(COLOR_ORANGE,string); return 1; } } } } return 1; }