18.09.2015, 16:40
You are using `BULLET_HIT_TYPE_OBJECT` (3) instead of `BULLET_HIT_TYPE_PLAYER_OBJECT` (4).
Change:
if(hittype == 3)
To:
if(hittype == BULLET_HIT_TYPE_PLAYER_OBJECT)
Change:
if(hittype == 3)
To:
if(hittype == BULLET_HIT_TYPE_PLAYER_OBJECT)