18.09.2015, 13:07
Quote:
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So the problem is somewhere with the loading function.
Let's debug it. SetWeapons(playerid) { for (new i = 0; i < 13; i++) { GivePlayerWeapon(playerid, playerData[playerid][gun][i], playerData[playerid][ammo][i]); } print("SetWeapons called!"); return 1; } Now please compile. Clear your server log before joining. Join the server and then exit. Post the logs here afterwards. |
Код:
[16:08:27] SetWeapons called! [16:08:27] SetWeapons called!


