16.09.2015, 20:46
pawn Код:
public OnPlayerConnect(playerid)
{
new GetPName[MAX_PLAYER_NAME], string[24+MAX_PLAYER_NAME];
GetPlayerName(playerid, GetPName, sizeof(GetPName));
new mess[256],pmess[256],IP[256];
GetPlayerIp(playerid,IP,sizeof(IP));
format(mess,sizeof(mess),"%s has joined the server. Country: %s | IP Address: %s",GetPName,GetPlayerCountryName(playerid),IP);
printf(mess);
format(pmess,sizeof(pmess),"%s has joined the server from %s.",GetPName);
SendClientMessageToAll(COLOR_GREY, string);
return 1;
}