16.09.2015, 18:25
I'll try that. But there is no problem at all using a .pwn as an include? Or should I rename it to .inc?
EDIT: I added some of the mapfile in the gamemode and now it loaded. What am I doing wrong?
If you miss something from me, just let me know. Maybe something you should know. The mapfile uses LoadObjects(); and pragma tabsize 0 in the top.
I removed a mapping from that file and rebooted server. That mapping I removed from the mapfile is still on the server. And the new ones I have to add in the script.
AND I renamed the map.pwn to something else and I still get objects loaded on the server that does not exist -_-
EDIT: I added some of the mapfile in the gamemode and now it loaded. What am I doing wrong?
If you miss something from me, just let me know. Maybe something you should know. The mapfile uses LoadObjects(); and pragma tabsize 0 in the top.
I removed a mapping from that file and rebooted server. That mapping I removed from the mapfile is still on the server. And the new ones I have to add in the script.
AND I renamed the map.pwn to something else and I still get objects loaded on the server that does not exist -_-