15.09.2015, 15:28
I updated samp includes, and error continues
Line of error (in red):
If i don't use OnPlayerDamage, and run F5 for compile, compile normally. But, i put OnPlayerDamage, and f5 for compile, show error above
*Sorry for my bad english
Code:
#include <a_samp> #include <weapon-config> #include <SKY> #include <zcmd> #include <sscanf2> #include <foreach> #include <SII> #include <cpstream> #include "../include/gl_common.inc"
Code:
#if defined _ALS_OnPlayerDamage #undef OnPlayerDamage #else #define _ALS_OnPlayerDamage #endif #define OnPlayerDamage WC_OnPlayerDamage #if defined WC_OnPlayerDamage forward WC_OnPlayerDamage(&playerid, &Float:amount, &issuerid, &weapon, &bodypart); #endif
*Sorry for my bad english