10.09.2015, 06:37
PHP код:
CMD:tie(playerid, params[])
{
new otherid, string[120];
if (sscanf(params, "d", otherid)) return SendClientMessage(playerid, 0xB0B0B0AA, "[SERVER]: {FFFFFF}/Tie [playerid]");
if(!IsPlayerConnected(otherid)) return SendClientMessage(playerid, 0xB0B0B0AA, "[SERVER]: {FFFFFF}That player are not connected.");
if(!ProxDetectorS(5.0, playerid, otherid)) return SendClientMessage(playerid, 0xB0B0B0AA, "[SERVER]: {FFFFFF}That player is not close enough.");
if(GetPlayerTeam(playerid) == otherid) return SendClientMessage(playerid, 0xB0B0B0AA, "[SERVER]: {FFFFFF}That player are in your team!");
if(PlayerInfo[playerid][pRope] < 1) return SendClientMessage(playerid, 0xB0B0B0AA, "[SERVER]: {FFFFFF}You don't have any rope!.");
if(IsPlayerCuffed(playerid) == true) return SendClientMessage(playerid, 0xB0B0B0AA, "[SERVER]: {FFFFFF}You are tied, can't use any commands.");
if(IsPlayerCuffed(otherid) == true) return SendClientMessage(playerid, 0xB0B0B0AA, "[SERVER]: {FFFFFF}That player are already tied!");
if(IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xB0B0B0AA, "[SERVER]: {FFFFFF}You cannot tie when you are in vehicle.");
if(IsPlayerInAnyVehicle(otherid)) return SendClientMessage(playerid, 0xB0B0B0AA, "[SERVER]: {FFFFFF}You cannot tie that player when in vehicle.");
{
SetPlayerCuffed(otherid, true);
format(string, sizeof(string), "[SERVER]: {FFFFFF}You have been tied by %s(%d)!", GetName(playerid), playerid);
SendClientMessage(otherid, 0xB0B0B0AA, string);
format(string, sizeof(string), "[SERVER]: {FFFFFF}You have tie %s(%d)!", GetName(otherid), otherid);
SendClientMessage(playerid, 0xB0B0B0AA, string);
PlayerInfo[playerid][pRope]--;
SetTimerEx("AntiTieAbuse",300000,0,"i",otherid);
}
return 1;
}
public OnPlayerSpawn(playerid)
{
SetPlayerHealth(playerid, 99999);
SendClientMessage(playerid, 0x15D4EDAA, "[ANTI-SPAWNKILL]: {FFFF00}You have 5 second of Anti-spawnkill protection.");
SetTimerEx("AntiSpawnkill",5000,0,"i",playerid);
SetPlayerToTeamColor(playerid);
if(gTeam[playerid] == GROVE)
{
if(PlayerInfo[playerid][pFirstSpawn] == 1) return ShowModelSelectionMenu(playerid, groveskin, "Select Skins");
SendClientMessage(playerid, -1, "You have joined {00FF00}Groove Street Family");
SetPlayerTeam(playerid, GROVE);
return 1;
}
else if(gTeam[playerid] == POLICE)
{
if(PlayerInfo[playerid][pFirstSpawn] == 1) return ShowModelSelectionMenu(playerid, policeskin, "Select Skins");
SendClientMessage(playerid, -1, "You have joined {0000FF}Police Officers");
SetPlayerTeam(playerid, POLICE);
SendCLientMessage(playerid, 0xAAAAAA, "You are a officer you can't cuff your self");
return 1;
}
else if(gTeam[playerid] == AZTECAS)
{
if(PlayerInfo[playerid][pFirstSpawn] == 1) return ShowModelSelectionMenu(playerid, aztecasskin, "Select Skins");
SendClientMessage(playerid, -1, "You have joined {00FFFF}Aztecas");
SetPlayerTeam(playerid, AZTECAS);
return 1;
}
else if(gTeam[playerid] == BALLAS)
{
if(PlayerInfo[playerid][pFirstSpawn] == 1) return ShowModelSelectionMenu(playerid, ballasskin, "Select Skins");
SendClientMessage(playerid, -1, "You have joined {FF00FF}Ballas");
SetPlayerTeam(playerid, BALLAS);
return 1;
}
return 1;
}
