04.08.2009, 19:50
You need the wrap the OnGameModeInit function using brackets.
pawn Код:
public OnGameModeInit()
{
CreateObject(971, -1508.957520, 2607.262207, 58.430794, 0.0000, 0.0000, 0.0000);
CreateObject(971, -1513.443848, 2611.654785, 58.430794, 0.0000, 0.0000, 90.2408);
CreateObject(971, -1504.605713, 2611.675537, 58.406975, 0.0000, 0.0000, 271.4781);
CreateObject(971, -1508.223999, 2611.827393, 62.093224, 268.8998, 311.9755, 223.4542);
CreateObject(969, -1515.129517, 2615.809326, 62.213699, 268.0403, 1.7189, 273.1970);
CreateObject(969, -1513.567139, 2616.334473, 59.002815, 0.0000, 0.0000, 0.8594);
}