Storing seperate data for each player
#7

Yes, i have player's account data in one enum and mission data in other. It goes like this for me;

Код:
enum E_PLAYERDATA
{
	data1,
	data2
}
new pInfo[MAX_PLAYERS][E_PLAYERDATA];
Код:
enum E_MISSIONDATA
{
      data1,
      data2
}
new g_MissionInfo[MAX_PLAYERS][E_MISSIONDATA];
I don't see any problems creating separate enums for separate kind of data.
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Messages In This Thread
Storing seperate data for each player - by Saddin - 07.09.2015, 16:57
Re: Storing seperate data for each player - by ]Rafaellos[ - 07.09.2015, 18:27
Re: Storing seperate data for each player - by Pottus - 07.09.2015, 18:51
Re: Storing seperate data for each player - by Saddin - 07.09.2015, 20:51
Re: Storing seperate data for each player - by Sjn - 07.09.2015, 21:09
Re: Storing seperate data for each player - by Saddin - 07.09.2015, 21:18
Re: Storing seperate data for each player - by Sjn - 07.09.2015, 21:32

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