05.09.2015, 17:20
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Последний раз редактировалось kurta999; 05.09.2015 в 18:07.
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When you get this crash? I have absolutely no idea.
Added attached_playerid parameter to GetObjectAttachedData, and fixed GetObjectAttachedOffsets. It will be in final R15. (I wasn't a bug, it was just an issue)
E:
OnPlayerDeath doesn't get called for some reason when the player is killed by a hunter's minigun.
Edit: Seasparrow too.
Edit 2: death reasons: 19, 20.
Edit 3: Another bug. Shoot at someone > they get in a vehicle > blow it with RPG > OnPlayerDeath doesn't get called
These should be fixed, at least the first two.
Quote:
GetObjectAttachedOffset returns zeros if the object is attached to a player. Could you please also allow for returning playerid from GetObjectAttachedData? Also server apparently crashes when DestroyPlayerObject is called on invalid id.
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E:
OnPlayerDeath doesn't get called for some reason when the player is killed by a hunter's minigun.
Edit: Seasparrow too.
Edit 2: death reasons: 19, 20.
Edit 3: Another bug. Shoot at someone > they get in a vehicle > blow it with RPG > OnPlayerDeath doesn't get called
These should be fixed, at least the first two.