05.09.2015, 13:16
I guess I didn't read up about floatround properly then. However, tried that as well.. It spazzes it out as per the image.
I tried floatsub - floatsub(PlayerInfo[playerid][Health], amount); - and it takes down the client health(good) but not the server health.
I tried floatsub - floatsub(PlayerInfo[playerid][Health], amount); - and it takes down the client health(good) but not the server health.