04.09.2015, 20:44
Код:
forward DestroyShell(playerid);
public DestroyShell(playerid)
{
new Float:Pos[3];
GetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]);
CarryShells[playerid] = playerid;
ShellInfo[playerid][sPos][0] = 0;
ShellInfo[playerid][sPos][1] = 0;
ShellInfo[playerid][sPos][2] = 0;
DestroyDynamic3DTextLabel(ShellInfo[id][sText]);
return 1;
}
public OnPlayerSpawn(playerid)
{
SetTimerEx("DestroyShell", 1000*60*10, false, "i", playerid);
return 1;
}
//I dont know exactly what you want to do
