04.08.2009, 13:45
* Sighs.
Make a variable to check when a player enters the area, when he enters set it to true, when he gets out set it to false, if the variable is false, set up the textdraw to the player.
Now read my reply and understand yourself how my answer isn't even related to your problem.
Make a variable to check when a player enters the area, when he enters set it to true, when he gets out set it to false, if the variable is false, set up the textdraw to the player.
Now read my reply and understand yourself how my answer isn't even related to your problem.