02.09.2015, 13:06
You could make it by yourself. Shouldn't be too hard. Add tree objects, save their IDs in an array or whatnot and check if a player types /chopwood in range of any of these objects while holding a chainsaw. Then just apply the animation and attach the object after a given time.
Functions you'll need:
IsPlayerInRangeOfPoint
ApplyAnimation
GetPlayerWeapon
And some more to create and attach the object. Honestly, this shouldn't be too difficult.
Functions you'll need:
IsPlayerInRangeOfPoint
ApplyAnimation
GetPlayerWeapon
And some more to create and attach the object. Honestly, this shouldn't be too difficult.