IsPlayerConnect inside the dialog not work
#5

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Originally Posted by Sn4ke2
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And if i use id == INVALID_PLAYER_ID. i will not put the IsPlayerConnect ?
pawn Код:
if(id == INVALID_PLAYER_ID) return SCM(playerid, COLOR_WHITE, "This player is not connected.");
is an alternative for
pawn Код:
if(!IsPlayerConnected(id)) return SCM(playerid, COLOR_WHITE, "This player is not connected.");
when using sscanf "u" specifier.
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Messages In This Thread
IsPlayerConnect inside the dialog not work - by Sn4ke2 - 02.09.2015, 11:38
Re: IsPlayerConnect inside the dialog not work - by ExTaZZ69 - 02.09.2015, 11:45
Re: IsPlayerConnect inside the dialog not work - by IstuntmanI - 02.09.2015, 11:52
Re: IsPlayerConnect inside the dialog not work - by Sn4ke2 - 02.09.2015, 12:13
Re: IsPlayerConnect inside the dialog not work - by IstuntmanI - 02.09.2015, 12:14
Re: IsPlayerConnect inside the dialog not work - by Sn4ke2 - 02.09.2015, 12:22
Re: IsPlayerConnect inside the dialog not work - by Sn4ke2 - 02.09.2015, 12:37
Re: IsPlayerConnect inside the dialog not work - by IstuntmanI - 02.09.2015, 12:42
Re: IsPlayerConnect inside the dialog not work - by Sn4ke2 - 02.09.2015, 12:53

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