IsPlayerConnect inside the dialog not work
#2

The sscanf specifier "u" has a internal IsPlayerConnected check. If the player is not connected it return INVALID_PLAYER_ID, then IsPlayerConnected won't work.
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IsPlayerConnect inside the dialog not work - by Sn4ke2 - 02.09.2015, 11:38
Re: IsPlayerConnect inside the dialog not work - by ExTaZZ69 - 02.09.2015, 11:45
Re: IsPlayerConnect inside the dialog not work - by IstuntmanI - 02.09.2015, 11:52
Re: IsPlayerConnect inside the dialog not work - by Sn4ke2 - 02.09.2015, 12:13
Re: IsPlayerConnect inside the dialog not work - by IstuntmanI - 02.09.2015, 12:14
Re: IsPlayerConnect inside the dialog not work - by Sn4ke2 - 02.09.2015, 12:22
Re: IsPlayerConnect inside the dialog not work - by Sn4ke2 - 02.09.2015, 12:37
Re: IsPlayerConnect inside the dialog not work - by IstuntmanI - 02.09.2015, 12:42
Re: IsPlayerConnect inside the dialog not work - by Sn4ke2 - 02.09.2015, 12:53

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