[Ajuda] Inventario
#1

Quando Eu Pego o Item = Remedio fais 1 flood e lota o inventario

PHP код:
public OnPlayerKeyStateChange(playeridnewkeys) {
    if(
newkeys == KEY_CROUCH) {
        if(
GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) return true;
        for(new 
0MAX_SERVER_ITENSi++) {
            if(
mundoItens[i][mItem_ativo] == false) continue;
            if(!
IsPlayerInRangeOfPoint(playerid1.0mundoItens[i][mItem_x], mundoItens[i][mItem_y], mundoItens[i][mItem_z])) continue;
            
SetPVarInt(playerid"mundoItens_index_ativo"i);
/////////////////////////////////////////////////////////////////////////////////////////////////////////////
            
new string[164];
            for(new 
021b++) {
            if(
pInventario[playerid][b][inv_item_ativo] == true) continue;
            
pInventario[playerid][b][inv_item_ativo] = true;
            
mundoItens[GetPVarInt(playerid"mundoItens_index_ativo")][mItem_ativo] = false;
            
ApplyAnimation(playerid"BOMBER""BOM_PLANT_IN"10000.000000);
            
            switch(
mundoItens[GetPVarInt(playerid"mundoItens_index_ativo")][mItem_tipo]) {
                case 
ITEM_TIPO_COLETE:
                {
                    
pInventario[playerid][b][inv_coleteStatus] = mundoItens[GetPVarInt(playerid"mundoItens_index_ativo")][mItem_quantidade];
                    
pInventario[playerid][b][inv_item_index] = mundoItens[GetPVarInt(playerid"mundoItens_index_ativo")][mItem_index];
                    
DestroyObject(mundoItens[GetPVarInt(playerid"mundoItens_index_ativo")][mItem_createObject]);
                    
Delete3DTextLabel(mundoItens[GetPVarInt(playerid"mundoItens_index_ativo")][mItem_text3d]);
                    
SendClientMessage(playerid, -1"Vocк Pegou Um Item ({00BFFF}Colete{FFFFFF}) Em Seu Inventario !");
                }
                case 
ITEM_TIPO_REMEDIO_P:
                {
                    
pInventario[playerid][b][inv_item_index] = mundoItens[GetPVarInt(playerid"mundoItens_index_ativo")][mItem_index];
                    
DestroyObject(mundoItens[GetPVarInt(playerid"mundoItens_index_ativo")][mItem_createObject]);
                    
Delete3DTextLabel(mundoItens[GetPVarInt(playerid"mundoItens_index_ativo")][mItem_text3d]);
                    
SendClientMessage(playerid, -1"Vocк Pegou Um Item ({00BFFF}Remedio Pequeno{FFFFFF}) Em Seu Inventario !");
                    break;
                    }
                }
            }
        }
    return 
1;

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Messages In This Thread
Inventario - by JuniorTheDM - 01.09.2015, 21:47
Re: Inventario - by ipsLuan - 01.09.2015, 21:54
Re: Inventario - by JuniorTheDM - 01.09.2015, 21:55
Re: Inventario - by zPawnu - 01.09.2015, 22:03
Re: Inventario - by Thider - 02.09.2015, 00:23
Re: Inventario - by JuniorTheDM - 02.09.2015, 02:00
Re: Inventario - by s4kuL - 02.09.2015, 03:22

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