31.08.2015, 18:05
Oh.... That's.... Really God damn simple actually, I can't believe I didn't think of that.
Thank you.
Oh, another question, though...
With the:
case 1..100
thing, is it possible to do like:
case 1..pInfo[playerid][CarSlots]
or something similar? That particular variable stores how many vehicles the player has, which would be all that shows on the dialog.
If not, that's fine, I can work with it, I'm just wondering.
Thank you.
Oh, another question, though...
With the:
case 1..100
thing, is it possible to do like:
case 1..pInfo[playerid][CarSlots]
or something similar? That particular variable stores how many vehicles the player has, which would be all that shows on the dialog.
If not, that's fine, I can work with it, I'm just wondering.