Delete3DTextLabel help (+rep)
#6

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Originally Posted by Matical
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Well i dont want it to disappear after time thats why i was using text labels, i want it so when the player dies right as he dies it attaches the label saying (( THIS PLAYER IS BRUTALLY WOUNDED )) and when the player dead when he /acceptdeath it updates the label saying (( THIS PLAYER IS DEAD )) and then delete that when the player does /respawnme
Are you sure that this (the text does not disappear) will be interested in the game? Imagine yourself. Always see the text breakdown head about what the wounded, whether it is necessary withdraw.

I understand if it is a status level, the slogan.
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Messages In This Thread
Delete3DTextLabel help (+rep) - by Matical - 29.08.2015, 22:41
Re: Delete3DTextLabel help (+rep) - by Logofero - 30.08.2015, 00:28
Re: Delete3DTextLabel help (+rep) - by Matical - 30.08.2015, 01:36
Re: Delete3DTextLabel help (+rep) - by Logofero - 30.08.2015, 03:49
Re: Delete3DTextLabel help (+rep) - by Matical - 31.08.2015, 17:47
Re: Delete3DTextLabel help (+rep) - by Logofero - 31.08.2015, 17:53
Re: Delete3DTextLabel help (+rep) - by Logofero - 31.08.2015, 18:17

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