unconscious system
#5

The function is ApplyAnimation(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync). Setting "freeze" to 1 will freeze the animation at the end of it. If you want them to stand up after a few seconds you'll need to create a timer for ClearAnimations(playerid);
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unconscious system - by darkhunter332 - 30.08.2015, 10:11
Re: unconscious system - by Bartels - 30.08.2015, 10:22
Re: unconscious system - by darkhunter332 - 30.08.2015, 10:29
Re: unconscious system - by darkhunter332 - 30.08.2015, 10:40
Re: unconscious system - by Bartels - 30.08.2015, 12:24

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