04.08.2009, 00:04
and what about this:
or just
CreateExplosion(0, 0, 0, 6, 6000.0);?
pawn Код:
new bomb;
new Float:eX, Float:eY, Float:eZ;
forward ExplodeEverything();
//command
eX = -3000.0;
eY = -3000.0;
eZ = -100.0;
bomb = SetTimer("ExplodeEverything", 200, true);
public ExplodeEverything()
{
if(eX && eY < 3000.0 && eZ < 1000.0)
{
CreateExplosion(eX, eY, eZ, 6, 20.0);
eX += 10.0;
eY += 10.0;
eZ += 10.0;
}
else
{
KillTimer(bomb);
}
return 1;
}
CreateExplosion(0, 0, 0, 6, 6000.0);?

