help me in bug and crash plzzz
#5

veh



CMD:veh(playerid, params[]) {
if (PlayerInfo[playerid][pAdmin] >= 4) {

new
iVehicle,
iColors[2];

if(sscanf(params, "iii", iVehicle, iColors[0], iColors[1])) {
SendClientMessageEx(playerid, COLOR_WHITE, "USAGE: /veh [model ID] [color 1] [color 2]");
}
else if(!(400 <= iVehicle <= 611)) {
SendClientMessageEx(playerid, COLOR_GRAD2, "Invalid model specified (model IDs start at 400, and end at 611).");
}
else if(!(0 <= iColors[0] <= 255 && 0 <= iColors[1] <= 255)) {
SendClientMessageEx(playerid, COLOR_GRAD2, "Invalid colour specified (IDs start at 0, and end at 255).");
}
else for(new iIterator; iIterator < sizeof(CreatedCars); iIterator++) if(CreatedCars[iIterator] == INVALID_VEHICLE_ID) {

new
Float: fVehPos[4];

GetPlayerPos(playerid, fVehPos[0], fVehPos[1], fVehPos[2]);
GetPlayerFacingAngle(playerid, fVehPos[3]);
CreatedCars[iIterator] = CreateVehicle(iVehicle, fVehPos[0], fVehPos[1], fVehPos[2], fVehPos[3], iColors[0], iColors[1], -1);
VehicleFuel[CreatedCars[iIterator]] = 100.0;
LinkVehicleToInterior(CreatedCars[iIterator], GetPlayerInterior(playerid));
return SendClientMessageEx(playerid, COLOR_GREY, "Vehicle spawned!");
}
}
else SendClientMessageEx(playerid, COLOR_GRAD1, "You are not authorized to use that command!");
return 1;
}
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Messages In This Thread
help me in bug and crash plzzz - by Alexander1234 - 27.08.2015, 12:49
Re: help me in bug and crash plzzz - by Michael B - 27.08.2015, 12:53
Re: help me in bug and crash plzzz - by Alexander1234 - 27.08.2015, 12:54
Re: help me in bug and crash plzzz - by Michael B - 27.08.2015, 13:01
Re: help me in bug and crash plzzz - by Alexander1234 - 27.08.2015, 13:31
Re: help me in bug and crash plzzz - by Alexander1234 - 27.08.2015, 13:34
Re: help me in bug and crash plzzz - by Luke_James - 27.08.2015, 15:36

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