25.08.2015, 23:28
bool й uma variбvel com os valores true e false.
// GameMod
enum spawn_info
{
Float:Pos[3],
bool:Usado
}
new Spawn[][spawn_info] = {
{{2152.9780,-2263.2852,13.3001}, false}
};
// OnPlayerSpawn
for(new i; i != sizeof(Spawn); i++)
{
if(Spawn[i][Usado] == false)
{
Spawn[i][Usado] = true;
SetPlayerPos(playerid, Spawn[i][Pos][0], Spawn[i][Pos][1], Spawn[i][Pos][2]);
}
}
// GameMod
enum spawn_info
{
Float:Pos[3],
bool:Usado
}
new Spawn[][spawn_info] = {
{{2152.9780,-2263.2852,13.3001}, false}
};
// OnPlayerSpawn
for(new i; i != sizeof(Spawn); i++)
{
if(Spawn[i][Usado] == false)
{
Spawn[i][Usado] = true;
SetPlayerPos(playerid, Spawn[i][Pos][0], Spawn[i][Pos][1], Spawn[i][Pos][2]);
}
}