24.08.2015, 21:10
(
Последний раз редактировалось FSAOskar; 25.08.2015 в 18:34.
)
Thanks, really needed the function to toggle the goggle fix !
*edit*
Found a little spelling mistake in the include. Replace:
with:
*edit* #2
I've also noticed that SetPlayerPosForPlayer only works in a cetrain radius from the spawnpoint of the player whose position will be changed. If he exceeds that radius then his position bugs out till resetting it.
*edit*
Found a little spelling mistake in the include. Replace:
Код:
native SetPlayerPosForPlayer(playerid, posplayerid, Float:fX, Float:fY, Floaf:fZ, bool:forcesync = true);
Код:
native SetPlayerPosForPlayer(playerid, posplayerid, Float:fX, Float:fY, Float:fZ, bool:forcesync = true);
I've also noticed that SetPlayerPosForPlayer only works in a cetrain radius from the spawnpoint of the player whose position will be changed. If he exceeds that radius then his position bugs out till resetting it.