Is this a default 0.3.7 bug?
#1

I noticed this yesterday while testing my scripts. The player connect message is only sending for id 0 (using SendClientMessageToAll) i thought its my server's fault but i tried with 4 other gamemodes and still got the same problem, anyone else is having this issue?
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Messages In This Thread
Is this a default 0.3.7 bug? - by Sjn - 24.08.2015, 12:48
Re: Is this a default 0.3.7 bug? - by SpikY_ - 24.08.2015, 12:50
Re: Is this a default 0.3.7 bug? - by Sjn - 24.08.2015, 12:56
Re: Is this a default 0.3.7 bug? - by SpikY_ - 24.08.2015, 12:58
Re: Is this a default 0.3.7 bug? - by Sjn - 24.08.2015, 13:04
Re: Is this a default 0.3.7 bug? - by Sjn - 25.08.2015, 11:37
Re: Is this a default 0.3.7 bug? - by Roberto80 - 25.08.2015, 13:30

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