Quote:
Originally Posted by Luke_James
It's simply a case of adding pLevel to PlayerData, adding it to the characters table and then having a way to set pLevel and then adding SetPlayerScore(playerid, PlayerData[playerid][pLevel] to OnPlayerUpdate.
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Haha I could try it out, but I'm not as advanced as our scripter. The most I can do is tweak, not add a new system etc.