[Include] [G]KeyPad (Textdraw)
#8

Don't want to get too involved in SA-MP but a quick tip make sure you always clean up after in OnFilterScriptExit() /OnGameModeExit() this include will result in losing your textdraw references so eventually the limit could potentially be reached.
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[G]KeyPad (Textdraw) - by Gasman - 22.08.2015, 15:28
Re: [G]KeyPad (Textdraw) - by Variable™ - 22.08.2015, 15:31
Re: [G]KeyPad (Textdraw) - by Michael B - 22.08.2015, 15:32
Re: [G]KeyPad (Textdraw) - by Crayder - 22.08.2015, 15:33
Re: [G]KeyPad (Textdraw) - by Gasman - 22.08.2015, 16:05
Re: [G]KeyPad (Textdraw) - by kristo - 22.08.2015, 19:01
Re: [G]KeyPad (Textdraw) - by Crayder - 22.08.2015, 19:14
Re: [G]KeyPad (Textdraw) - by Pottus - 22.08.2015, 19:41

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