Quote:
Originally Posted by Abagail
Modifications come from the client, don't they? The client sends information to the server that can be used to detect if a player may have a modification.
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That's like saying that a client's weapon data changing to have a minigun is the client "telling the server" that they've just cheated to get a minigun.
Quote:
Originally Posted by Abagail
For example, the old ****** issue where the camera rotated down when frozen was detected by freezing the player & checking if their camera angle went downwards around 4 seconds later with no alteration whatsoever to the client to prevent the modification.
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That's not the client sending information about their modifications. That was a weird unintentional side effect of that cheat which scripters caught on to and which was later fixed in the cheat.