21.08.2015, 14:55
enum HOUSE_INFO
{
hID,
Text3D:hLabel,
hCheckPoint,
Float:hEntranceX,
Float:hEntranceY,
Float:hEntranceZ,
Float:hExitX,
Float:hExitY,
Float:hExitZ,
hInfo[128],
hOwner[MAX_PLAYER_NAME],
hOwned,
hLocked,
hPrice,
hLevelbuy,
hRentprice,
hRentable,
hInterior,
hWorld,
hCash,
hFurnitures,
hWeapon[10],
hAmmo[10],
hHouseOn,
Float:hCheckPosX,
Float:hCheckPosY,
Float:hCheckPosZ,
hRadio,
hRadioOn,
hMapIcon,
hPickupID,
hRadioURL[256]
};
new HouseInfo[MAX_HOUSES][HOUSE_INFO];
{
hID,
Text3D:hLabel,
hCheckPoint,
Float:hEntranceX,
Float:hEntranceY,
Float:hEntranceZ,
Float:hExitX,
Float:hExitY,
Float:hExitZ,
hInfo[128],
hOwner[MAX_PLAYER_NAME],
hOwned,
hLocked,
hPrice,
hLevelbuy,
hRentprice,
hRentable,
hInterior,
hWorld,
hCash,
hFurnitures,
hWeapon[10],
hAmmo[10],
hHouseOn,
Float:hCheckPosX,
Float:hCheckPosY,
Float:hCheckPosZ,
hRadio,
hRadioOn,
hMapIcon,
hPickupID,
hRadioURL[256]
};
new HouseInfo[MAX_HOUSES][HOUSE_INFO];