Dialog and inputtext
#8

pawn Код:
#define ACTIVATION_CODE "1234567891"

if(dialogid == DIALOG_ACTIVATION)
{
    if(!response) Kick(playerid);
    else
    {
        if(inputtext[0] && !strcmp(inputtext, ACTIVATION_CODE))
        {
            PlayerInfo[playerid][pActivated] = 1;
            return 1;
        }
        ShowPlayerDialog(playerid, DIALOG_ACTIVATION, DIALOG_STYLE_INPUT, "Oops! Something went wrong.", "You have entered an incorrect activation code. Please Try again.", "Activate", "Quit");
    }
    return 1;
}
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Messages In This Thread
Dialog and inputtext - by freddiebox - 19.08.2015, 22:06
Re: Dialog and inputtext - by Lunoxel - 19.08.2015, 22:19
Re: Dialog and inputtext - by freddiebox - 19.08.2015, 22:28
Re: Dialog and inputtext - by Lunoxel - 19.08.2015, 22:33
Re: Dialog and inputtext - by freddiebox - 20.08.2015, 12:08
Re: Dialog and inputtext - by Virtual1ty - 20.08.2015, 13:07
Re: Dialog and inputtext - by freddiebox - 20.08.2015, 22:18
Re: Dialog and inputtext - by Jefff - 20.08.2015, 22:22
Re: Dialog and inputtext - by freddiebox - 20.08.2015, 23:22
Re: Dialog and inputtext - by freddiebox - 21.08.2015, 13:45

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