Dialog and inputtext
#1

So, I want players to enter a certain security code before being able to play. I got this working for now, however it only allows me to add one digit as a code. If I were to make it say a 10 digit code, how would I proceed?

pawn Код:
if(dialogid == DIALOG_ACTIVATION)
    {
        if(!response) return Kick(playerid);
        if(response)
        {
            if(inputtext[0] == '1')
            {
                PlayerInfo[playerid][pActivated] = 1;
            }
            else
            {
                ShowPlayerDialog(playerid, DIALOG_ACTIVATION, DIALOG_STYLE_INPUT, "Oops! Something went wrong.", "You have entered an incorrect code. Please Try again.", "Activate", "Quit");
            }
        }
    }
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Messages In This Thread
Dialog and inputtext - by freddiebox - 19.08.2015, 22:06
Re: Dialog and inputtext - by Lunoxel - 19.08.2015, 22:19
Re: Dialog and inputtext - by freddiebox - 19.08.2015, 22:28
Re: Dialog and inputtext - by Lunoxel - 19.08.2015, 22:33
Re: Dialog and inputtext - by freddiebox - 20.08.2015, 12:08
Re: Dialog and inputtext - by Virtual1ty - 20.08.2015, 13:07
Re: Dialog and inputtext - by freddiebox - 20.08.2015, 22:18
Re: Dialog and inputtext - by Jefff - 20.08.2015, 22:22
Re: Dialog and inputtext - by freddiebox - 20.08.2015, 23:22
Re: Dialog and inputtext - by freddiebox - 21.08.2015, 13:45

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