Figuring out the next position.
#2

Well just use GetPlayerVelocity for the direction he is moving
pawn Код:
new
    Float: vX,
    Float: vY,
    Float: vZ
;
GetPlayerVelocity(playerid, vX, vY, vZ);
SetPlayerVelocity(playerid, vX * 2.0, vY * 2.0, vZ * 2.0);
That will simply double his movement speed each time it is called
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Messages In This Thread
Figuring out the next position. - by Denying - 19.08.2015, 21:58
AW: Figuring out the next position. - by Nero_3D - 19.08.2015, 22:02

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