Quote:
Originally Posted by Threshold
pawn Код:
public OnPlayerDeath(playerid, killerid, reason) { gPlayerHasCitySelected[playerid] = 0; if(killerid != INVALID_PLAYER_ID) { new playercash = GetPlayerMoney(playerid); if(playercash > 0) GivePlayerMoney(killerid, playercash); Player[killerid][pScore]++; Player[killerid][pKills]++; } Player[playerid][pDeaths]++; ResetPlayerMoney(playerid); return 1; }
This gives me no errors. What line exactly is this coming from...? You aren't being very clear...
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I'm really sorry I forgot to tell you the line, its the first one