Massive .dff to .obj converting
#3

If those files are read without issues in GTA, they probably have correct structure which can be read by another tools without issues. It makes no sense to convert files one-by-one just because some of them may have issues. I always can fix that few files after I convert everything without wasting all of my time on every file.
How ******* can help me with that? I wrote in first message - don't even tell about 3dsMax, Blender and ZM. All I found on ******* were tutorials about working with one file in those editors.

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Messages In This Thread
Massive .dff to .obj converting - by prineside - 19.08.2015, 02:56
Re: Massive .dff to .obj converting - by Alex Magaсa - 19.08.2015, 09:13
Re: Massive .dff to .obj converting - by prineside - 19.08.2015, 12:20
Re: Massive .dff to .obj converting - by iPLEOMAX - 19.08.2015, 17:48
Re: Massive .dff to .obj converting - by prineside - 19.08.2015, 18:25

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