02.08.2009, 17:08
Just use IF statements. Try this:
Untested.
pawn Код:
if(strcmp(cmd, "/admin", true) == 0 || strcmp(cmd, "/a", true) == 0)
{
if(IsPlayerConnected(playerid))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/a)dmin [admin chat]");
return 1;
}
if (PlayerInfo[playerid][pAdmin] <= 2)
{
format(string, sizeof(string), "*%d Trial Admin %s: %s", PlayerInfo[playerid][pAdmin], sendername, result);
SendAdminMessage(COLOR_GREEN, string);
}
else if (PlayerInfo[playerid][pAdmin] >= 3 && <=9)
{
format(string, sizeof(string), "*%d Admin %s: %s", PlayerInfo[playerid][pAdmin], sendername, result);
SendAdminMessage(COLOR_GREEN, string);
}
else if (PlayerInfo[playerid][pAdmin] >= 10 && <=14)
{
format(string, sizeof(string), "*%d Head Admin %s: %s", PlayerInfo[playerid][pAdmin], sendername, result);
SendAdminMessage(COLOR_GREEN, string);
}
else if (PlayerInfo[playerid][pAdmin] == 15)
{
format(string, sizeof(string), "*%d Server OWNER %s: %s", PlayerInfo[playerid][pAdmin], sendername, result);
SendAdminMessage(COLOR_GREEN, string);
}
printf("Admin %s: %s", sendername, result);
}
return 1;
}

