[Include] [INC] ecode - Easy Code System v0.11 (UPDATED)
#1

Shindo(ssh) - Easy Code
I'm sorry for my poor English.
This is the first inc of mine.


►Script Type
  • Include

►Script Features
  • Easy Code
  • -It has the easier and more simple code to save your time.
  • -There are three code ways to help you, so you can find out the best one that suits you.
  • Easy configuration inside the script and gamemode.
►Script Changelog
  • 2009/08/04(v0.11):Optimize the native code.
  • 2009/08/02(v0.1):First version

►Script Functions
There are three ways to help you code.

eg. CODE_MODE_1:
  • [color=green] ObjectPos, it's the same as GetObjectPos, but the code is more simple.
And there are more easy way to use some code:
  • VehiclePosX, it will only return the x pos of the vehicle.
eg. CODE_MODE_2:
  • [color=green] objectPos, it's the same as GetObjectPos, but the code is more simple.
And there are more easy way to use some code:
  • vehiclePosX, it will only return the x pos of the vehicle.
eg. CODE_MODE_3:
  • [color=green] oPos, it's the same as GetObjectPos, but the code is more simple.
  • And there are more easy way to use some code:
    • vPosX, it will only return the x pos of the vehicle.
    And you can use this inc to easy code:
    eg.if you don't use this inc,you will write:
    pawn Code:
    new pIp[256], str[256];
    GetPlayerIp(playerid,pIp,sizeof(pIp));
    format(str,sizeof(str),"%s(%d)",pIp,playerid);
    if you use this inc(for CODE_MODE_1):
    pawn Code:
    new str[256];
    format(str,sizeof(str),"%s(%d)",PlayerIp(playerid),playerid);
    It can save the most time.

    For the more functions, you can check the inc.
    Yes,it's so easy to use it!

    ►Script Download ►Script Installation
    »Download and extract ecode.inc to '/pawno/include'
    »Open your gamemode--the one you want the include installed in
    »Add
    pawn Code:
    #include <ecode>
    under '#include <a_samp>'
    »Add
    pawn Code:
    ecode_Init();
    under public OnFilterScriptInit(); or public OnGameModeInit();
    »Write some code and compile your game mode!

    ►Other
    • "Was it tested?" Yes, I tested them and they worked fine
    • I will be re-working on some code that I think it's a pity.
    • Please report any bugs here
Reply


Messages In This Thread
[INC] ecode - Easy Code System v0.11 (UPDATED) - by shindo - 02.08.2009, 14:08
Re: [INC] ecode - Easy Code System - by James_Alex - 02.08.2009, 14:15
Re: [INC] ecode - Easy Code System - by shindo - 02.08.2009, 14:16
Re: [INC] ecode - Easy Code System - by AlexSAMP - 02.08.2009, 14:20
Re: [INC] ecode - Easy Code System - by yezizhu - 02.08.2009, 14:36
Re: [INC] ecode - Easy Code System - by aspire5630 - 02.08.2009, 14:48
Re: [INC] ecode - Easy Code System - by shindo - 03.08.2009, 00:12
Re: [INC] ecode - Easy Code System - by shindo - 03.08.2009, 00:14
Re: [INC] ecode - Easy Code System - by yezizhu - 03.08.2009, 00:20
Re: [INC] ecode - Easy Code System - by call me jesus - 03.08.2009, 00:24
Re: [INC] ecode - Easy Code System - by shindo - 03.08.2009, 00:25
Re: [INC] ecode - Easy Code System - by DarkClone - 03.08.2009, 01:12
Re: [INC] ecode - Easy Code System - by shindo - 03.08.2009, 11:06
Re: [INC] ecode - Easy Code System (UPDATED) - by shindo - 04.08.2009, 13:07
Re: [INC] ecode - Easy Code System v0.11 (UPDATED) - by yezizhu - 04.08.2009, 14:07
Re: [INC] ecode - Easy Code System v0.11 (UPDATED) - by Marciii - 04.08.2009, 14:25
Re: [INC] ecode - Easy Code System v0.11 (UPDATED) - by shindo - 05.08.2009, 02:48
Re: [INC] ecode - Easy Code System v0.11 (UPDATED) - by shindo - 05.08.2009, 02:48

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