14.08.2015, 16:04
pawn Код:
#include <a_samp>
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
{
new vehicleid = GetPlayerVehicleID(playerid);
new engine, lights, alarm, doors, bonnet, boot, objective;
GetVehicleParamsEx(vehicleid, engine, lights, alarm, doors, bonnet, boot, objective);
if(engine == VEHICLE_PARAMS_UNSET || VEHICLE_PARAMS_OFF)
{
SetVehicleParamsEx(vehicleid, VEHICLE_PARAMS_ON, 1, alarm, doors, bonnet, boot, objective);
}
SetVehicleParamsEx(vehicleid, VEHICLE_PARAMS_OFF, 1, alarm, doors, bonnet, boot, objective);
}
return 1;
}