Weapons in dialog list with keystatechange
#8

Quote:
Originally Posted by Aleksabre
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Well, I don't really get you, but all I wanna do is, if I press any other button in that coordinate, it shouldnt happen anything, and if I press F for dialog, it should show;
do i have to type at first; new DIALOG_SWAT?
then like this;
Код:
if(newkeys && KEY_SECONDARY_ATTACK)
{
    if(IsPlayerInRangeOfPoint(playerid, 2.0, 1085.3313,-1186.0193,18.3062))
	{
        ShowPlayerDialog(playerid, DIALOG_SWAT, DIALOG_STYLE_LIST, "{00FFFF}SWAT:", "Equipment \nHealth \nArmour \nArmour + Kevlar \nNightstick \nSmoke Bomb \nDesert Eagle \nShotgun \nMP5 \nM4a1 \nSniper \nBACK", "Ok!", "Cancel");
		return 1;
	}

}
Also, do I have to type newkeys && or &, with one or two &s?
and this;
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == 1)
	{
  		switch(listitem)
		{
			case 0:
			{
                SetPlayerHealth(playerid, 100);
            	SendClientMessageToAll(playerid, COLOR_SWAT, "Dobio si health.");
 			}
			case 1:
			{
                SetPlayerArmour(playerid, 100);
				SendClientMessageToAll(playerid, COLOR_SWAT, "Dobio si pancir.");
 			}
 			case 2:
			{
                SetPlayerArmour(playerid, 200);
				SendClientMessageToAll(playerid, COLOR_SWAT, "Dobio si pancir i kevlar.");
 			}
 			case 3:
			{
                SetPlayerWeapon(playerid, 3, 1);
				SendClientMessageToAll(playerid, COLOR_SWAT, "Dobio si pendrek.");
 			}
 			case 4:
			{
                SetPlayerWeapon(playerid, 17, 100);
				SendClientMessageToAll(playerid, COLOR_SWAT, "Dobio si smoke bomb.");
 			}
 			case 5:
			{
                SetPlayerWeapon(playerid, 24, 1000);
				SendClientMessageToAll(playerid, COLOR_SWAT, "Dobio si deagle.");
 			}
 			case 6:
			{
                SetPlayerWeapon(playerid, 25, 1000);
				SendClientMessageToAll(playerid, COLOR_SWAT, "Dobio si shotgun.");
 			}
 			case 7:
			{
                SetPlayerWeapon(playerid, 29, 1000);
				SendClientMessageToAll(playerid, COLOR_SWAT, "Dobio si mp5.");
 			}
 			case 8:
			{
                SetPlayerWeapon(playerid, 31, 1000);
				SendClientMessageToAll(playerid, COLOR_SWAT, "Dobio si m4a1.");
 			}
 			case 9:
			{
                SetPlayerWeapon(playerid, 34, 1000);
				SendClientMessageToAll(playerid, COLOR_SWAT, "Dobio si sniper.");
 			}
		}
	 return 1;
}
I don't know the problems how I can fix it, now it gives me this:
Код:
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2372) : error 010: invalid function or declaration
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2374) : error 010: invalid function or declaration
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2377) : error 010: invalid function or declaration
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2380) : error 054: unmatched closing brace ("}")
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2421) : error 035: argument type mismatch (argument 2)
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2426) : error 035: argument type mismatch (argument 2)
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2431) : error 035: argument type mismatch (argument 2)
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2435) : error 017: undefined symbol "SetPlayerWeapon"
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2436) : error 035: argument type mismatch (argument 2)
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2440) : error 017: undefined symbol "SetPlayerWeapon"
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2441) : error 035: argument type mismatch (argument 2)
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2445) : error 017: undefined symbol "SetPlayerWeapon"
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2446) : error 035: argument type mismatch (argument 2)
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2450) : error 017: undefined symbol "SetPlayerWeapon"
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2451) : error 035: argument type mismatch (argument 2)
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2455) : error 017: undefined symbol "SetPlayerWeapon"
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2456) : error 035: argument type mismatch (argument 2)
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2460) : error 017: undefined symbol "SetPlayerWeapon"
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2461) : error 035: argument type mismatch (argument 2)
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2465) : error 017: undefined symbol "SetPlayerWeapon"
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2466) : error 035: argument type mismatch (argument 2)
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2469) : warning 217: loose indentation
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2473) : warning 217: loose indentation
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2473) : error 029: invalid expression, assumed zero
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2473) : error 004: function "OnPlayerClickPlayer" is not implemented
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2478) : warning 225: unreachable code
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2478) : error 029: invalid expression, assumed zero
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2478) : error 004: function "OnPlayerTakeDamage" is not implemented
C:\Users\Aleksa\Desktop\SAMP server\gamemodes\gm.pwn(2480) : error 017: undefined symbol "issuerid"

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


26 Errors.
Quote:

if(newkeys && KEY_SECONDARY_ATTACK)

&& is a LOGIC AND operator whilst & is a BINARY AND operator. And yes, use newkeys & KEY_SECONDARY_ATTACK
Quote:

if I press any other button in that coordinate, it shouldnt happen anything, and if I press F for dialog, it should show;
do i have to type at first; new DIALOG_SWAT?

pawn Код:
Compilation error 666: Cannot parse what You've just said :C
If You use
pawn Код:
if(newkeys & KEY_SECONDARY_ATTACK) { ShowPlayerDialog..
then the dialog will appear, when You press button mapped to KEY_SECONDARY_ATTACK (not especially F).

Those errors says, that there is no SetPlayerWeapon() function, use GivePlayerWeapon() instead.

Greetings.

Quote:

Well, I don't really get you

Well..
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